City of Thieves (Fighting Fantasy)

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City of Thieves (Fighting Fantasy)

City of Thieves (Fighting Fantasy)

RRP: £99
Price: £9.9
£9.9 FREE Shipping

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Though having said that, there's one unwelcome instance where if you stop to do one thing, the book doesn't then allow you the chance to duck down a side alley you had noticed a moment before. But theres enough fans out there that i know one day some wise ass will do this and it will be fucking awesome. Eventful first attempt - won lots of fights and managed to gather a few of the required items to beat the baddie, but accidentally left the city while fleeing trolls and guards - meaning failure. Not everyone minds about the linearity, though: it's kind of a staple of the series, and many of us enjoy the numerous blunders and failures before you find the one true path. Only with the help of the mysterious wizard Nicodemus do you have any hope of saving the townspeople.

Aus der Güte deines Herzens heraus (und gegen entsprechende Belohnung) ziehst du aus, um im verruchten Port Blacksand Hilfe zu holen. You are approached by the mayor and asked to go and find a friend of his who lives in the city of Port Blacksand, the city of thieves that the title of the book derives its name. Unfortunately Cian decided to walk past some dangerous city guards and when we couldn't bribe them we had to kill them, leading to an escape from the city which we could not enter again. There's also the one little detail of the recipe kill the final boss being wrong - you have to select two out of three items and there is no way of knowing which two. This one started off very well - there's a lot of locations to explore within the city as you try to find the wizard Nicodemus, who will tell you what you need to do and find to kill Zanbar Bone.

Ein überaus vergnügliches Buch, das mir von den wenigen der Reihe, die ich bislang spielen durfte, am besten gefallen hat. Rowland reviewed City of Thieves for the January 1984 issue of White Dwarf, rating the title 8 out of a possible 10. The endgame - when you leave the city and travel to Zanbar Bone's tower - is less good, unfortunately.

Deciding that it’d be a good idea to head to the market district, I took a path leading through some narrow alleys, and was attacked by two thieves.

I have played it on the Kindle - and, after easily getting through most of the story, I am getting stomped by some fights at the end of the book that just seem to require a lot of luck to get through. Had such high expectations since this book's rated on the top list of the best fighting fantasy series.

I’m fairly sure that the ball was a leaded weight, and it was actually an impressive feat of gladiatorial skill which set the body to its limits… but as far as I’m concerned, we were just playing volleyball, because I won with great ease and made some nice gold.and also (79) and (88)) The Serpent Queen's "poisonous fangs" inflict the normal 2 stamina points of injury (though at least in (79) and (88) when she bites you just before the fight she does inflict 1 skill and 4 stamina points of injury). However to a culture like ours that, while believing that the soul breaks away from the corpse, our treatment of the corpse reflects our attitudes towards that person in life. Unfortunately for all, Nicodemus lives in a wretched hive of scum and villainy, Port Blacksand – also known as the CITY OF THIEVES! This reference is newly illustrated, the Puffin/Wizard versions not having an equivalent piece of artwork.

The one item I could not find (though I suspect that it is located somewhere near the start) is the merchant's pass. The worst idea in the book - and possibly in any FF book ever - comes right at the very end, where you have to make a choice out of three. On my first attempt, I found most of the items I needed, but lacked one item, so I couldn't go on to the endgame. But overall this is a strong addition to the series and one of those rare ones that cries out for repeat play throughs. The book didn’t give me the option of just drawing it on my face with the chalk I’d found, though (which is probably the least stupid option), and instead told me that I went back to Silverton in failure.In the Wizard "Series 2" edition, instead of rolling the stats for a character as per tradition in Fighting Fantasy gamebooks, the player has the option of choosing a pregenerated character from three choices (see "Further Notes" below for choices).



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