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Games Workshop Warhammer 40k - Tyranids Haruspex

£9.9£99Clearance
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There’s some really atmospheric and – frankly – pretty horrifying bits of short fiction in there as well as timeline boxouts, all of which will help new and existing Tyranid collectors alike to immerse themselves in this monstrous faction. A lot of these were inspired by the wealth of great new pieces produced by our studio artists depicting the horror of war against the Tyranids! Rich: I’ve always been a massive fan of the Lictor – I love the idea of an unknowable alien assassin, huge and powerful, and yet silently stalking and all but invisible to onlookers. With the introduction of Von Ryan’s Leapers , the new Lictor model, Deathleaper’s new miniature , and the Neurolictor, I feel like this Codex is a major celebration of the assassin archetype, and I am entirely here for that. Soon I’ll be forced to create a purely Lictor-themed army.

In addition, most advertising networks offer you a way to opt out of targeted advertising. If you would like to find out more information, please visit http://www.aboutads.info/choices/or http://www.youronlinechoices.com. Now, you could listen to us talk about it until we’re blue in the face, but there’s no beating insider knowledge. That’s why we spoke to Rich and Andy from the Warhammer Studio about the new Codex, and what it was like to work on such a momentous project.WarCom: What were some aspects of Tyranid warfare that you most wanted to highlight when designing the new Detachments?

Andy: For me, it’s all about those new Biovore and Pyrovore models . The old ones were classics, but the complete aesthetic design refresh really pushes them to the forefront for me and makes them look every bit as ghastly, alien and menacing as they deserve to. Of course, it’s also hard to ignore the scuttling tentacle-mawed horror of the Psychophage – that thing’s a real terror, and leans far into the insectile nastiness that makes the Tyranids such a cool and engaging faction.Rich: Choosing a Detachment, from the Unending Swarm to the Crusher Stampede, gives you access to a wide array of gameplay styles that reflect how the Hive Mind goes to war. These are intentionally designed to show the adaptability open to all Tyranid swarms, as now any hive fleet can play in any style they like – the only limit is the imagination of the player. Rich: The new Codex contains the most diverse set of ways to collect and play a Tyranid army that have ever been presented, while simultaneously containing some of the most streamlined and user-friendly rules ever designed for the faction. Warhammer Community: Thanks for giving us a peek behind the curtain. We’re just on the cusp of Codex: Tyranids releasing – is there anything significant that you feel makes it stand out against the Codexes that have come before? Not great, but perhaps workable in a competitive environment if you are building an outside the box list. I love the model, and I’ve never felt bad having one, and really, that is what matters. Thanks as always for reading, and as the year ends, as always, be prepared for the Hive Mind’s arrival. Andy: It certainly pushed us to make sure that there was some focus on the opening events of the Fourth Tyrannic War. With Tyranids firmly at the forefront of the ongoing Warhammer 40,000 narrative right now, we’ve been careful to focus some attention on what hobbyists will already have learned from diving into the Crusade: Tyrannic War book, in particular.

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