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Left 4 Dead 2 / Game

£21.185£42.37Clearance
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Left 4 Dead Review". Examiner.com. November 17, 2008. Archived from the original on June 4, 2009 . Retrieved November 23, 2008. First and foremost, it's probably the most faithful video incarnation of the zombie genre that fans have ever been treated to. Yes, even better than Resident Evil 4 On April 4, 2013 a Resident Evil 6 crossover DLC was released for the PC version. It adds the main characters and two monsters from Left 4 Dead 2 to the PC-exclusive The Mercenaries: No Mercy mode in Resident Evil 6. Also three monsters from Resident Evil 6 are added as replacement skins to existing monsters on the PC version of Left 4 Dead 2. [113] [114] Furthermore, the game supports excellent co-op play, with 2-player support locally and 2-4-player support online. The game includes many melee weapons and other valuable equipment for fighting adversaries up close and personal. Along with the melee weapons featured in the original game, players may expect to wield additional weapons such as axes, chainsaws, frying pans, etc. Firearms are also accessible, but melee weapons are the norm because battling zombies generally needs a little elbow grease. In addition, players can carry various throwing weapons and support supplies, such as flashlights to scare foes and illuminate the path in dark situations, and healing goods, such as first aid kits and defibrillator kits. AI Director 2.0 allows for customization. The AI Director 2.0 takes Left 4 Dead 2’s dynamic gameplay to the next level by allowing the Director to procedurally adjust weather effects, world items, and passageways and customize the adversary population, effects, and noises to match the players’ performance.

Ivan, Tom (2009-10-08). "Left 4 Dead 2 Secures Australian Release". Edge. Archived from the original on 2009-10-27 . Retrieved 2009-10-08.a b Tuttle, Will (November 17, 2008). "Left 4 Dead Review". GameSpy. Archived from the original on September 30, 2013 . Retrieved November 18, 2008. McWhertor, Michael (2009-07-27). "How Did Depeche Mode Find its Way into Left 4 Dead 2?". Kotaku. Archived from the original on 2012-01-01 . Retrieved 2009-07-29. Magrino, Tom (June 1, 2009). "Left 4 Dead 2 due November 17". GameSpot. Archived from the original on June 3, 2009 . Retrieved June 1, 2009. Turi, Tim (2009-11-17). "Left 4 Dead 2". Game Informer. Archived from the original on 2009-11-22 . Retrieved 2009-11-18. On December 1, 2009, Valve reported that more than two million retailed copies of Left 4 Dead 2 were sold in two weeks, which represents "more than double" the sales of the original game's two week debut. [151] According to the NPD Group, the Xbox 360 version was the fifth best-selling retail title for consoles in November 2009, with over 744,000 copies sold. [152]

Left 4 Dead E3 2007 Preshow First Impressions". GameSpot. July 11, 2007. Archived from the original on April 15, 2009 . Retrieved November 21, 2008. More Left 4 Dead DLC Announced". Valve. August 4, 2009. Archived from the original on August 7, 2009 . Retrieved August 4, 2009. To promote the game and provide basic training to players before starting the game, Valve chose to develop a pre-rendered intro movie. This movie was released on Halloween [51] and shows events prior to the beginning of the "No Mercy" campaign. [52] Valve chose an intro movie over in-game training mechanics because they wanted the players to be immediately dropped into a zombie apocalypse. Valve later detailed in their official Left 4 Dead blog how they designed the movie, from a basic animatic in July 2008 to the final result for the launch of the game. [52]Bogos, Steven (December 26, 2013). "Update: Left 4 Dead 2 Is Free On Steam, Merry Christmas!". The Escapist. Archived from the original on June 12, 2022 . Retrieved December 21, 2022. Steam'd Penguins". Valve. 2012-07-16. Archived from the original on 2013-08-12 . Retrieved 2012-07-16. Reiner, Andrew (September 22, 2009). "Left 4 Dead - Imaginative, Visceral, and Indecently Impactful". Game Informer. GameStop . Retrieved October 12, 2020. Newell, Gabe (2009-10-29). Gabe Newell: Behind Left 4 Dead 2 and Beyond Interview (3:34). GameSpot . Retrieved 2009-11-03.

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