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Basic Fun Whac-A-Mole Mini Electronic Arcade Game

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Find sources: "Whac-A-Mole"– news · newspapers · books · scholar · JSTOR ( May 2023) ( Learn how and when to remove this template message)

Mogura Taiji made its North American debut in November 1976 at the International Association of Amusement Parks and Attractions (IAAPA) show, where it drew attention for being the first mallet game of its type. Gerald Denton and Donny Anderson saw it and saw great potential for converting it into a carnival game by putting it in a trailer. Denton showed the game to Aaron Fechter and assigned him the task of building their own version of the game. Fechter coined the name "Whac-A-Mole" and added air cylinders "so that when air pushed up the moles, the air acted as a cushion". He developed the prototype in 1977, and Denton and Anderson presented it to the founder of Bob's Space Racers, Bob Cassata, that year. After Bob made further refinements, Bob's Space Racers began selling the game in 1977. In 1978 it debuted at a midway exhibition show, where it was the most popular game. The following year, it debuted at pinball parlours. In 1980, it was sold in the carnival, amusement park and coin-op arcade markets. [10] Whac-A-Mole has since become a popular carnival game. Den Famicogamer. 14 September 2018. Archived from the original on 14 January 2020 . Retrieved 19 February 2020.This section needs additional citations for verification. Please help improve this article by adding citations to reliable sourcesin this section. Unsourced material may be challenged and removed. In a military context it refers to ostensibly inferior opposing troops continuing to appear after previous waves have been eliminated. [28] [29] [30] Amusement Machine History" (PDF). Japan Amusement Machine and Marketing Association (JAMMA) (in Japanese). Archived from the original (PDF) on 2014-09-11 . Retrieved 14 May 2021.

Mattel Television currently is partnered with Fremantle to develop a game show inspired by the game, which has yet to debut. The show will be an elimination-style, unscripted series to determine the "Whac-a-Mole Champion". The competition will involve a life-size version of the game, as well as obstacle courses and other "surprising twist[s]". [21] Design [ edit ]Share your love of retro gaming with your kids– Perfect for fans or collectors looking to share this classic with the new generation. Rignall, Julian (May 1990). "Arcades". CU Amiga. No.3. United Kingdom. p.87 . Retrieved 18 February 2020. Chittaro, Luca; Sioni, Riccardo (2012). "Killing Non-Human Animals in Video Games: A Study on User Experience and Desensitization to Violence Aspects" (PDF). PsychNology Journal. 10 (3): 215–243.

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