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The Simpsons (PSP)

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The developer, Radical Entertainment, received the rights to create games for The Simpsons franchise when they demonstrated a playable prototype. Radical released its first The Simpsons game in 2001, called The Simpsons: Road Rage. After Road Rage was released, the development team for Hit & Run decided not to create a direct sequel to Road Rage; instead, Radical wanted to steer the franchise's video game series in a different direction by giving the game engine a complete overhaul. The developers felt that everything else needed a new approach, while only the driving portion of Road Rage was worth keeping; [7] in Hit & Run, enhanced traffic artificial intelligence is introduced, which makes computer-controlled vehicles react better to the player's driving. The internal development name for The Simpsons: Hit & Run was simply "Simpsons", as referenced by the executable file of the game. [8] They also decided to add an exploration element to the game to make players get out of the car and navigate the area on foot, so that the game offered a better experience of Springfield. [7] Reed, Kristan (20 January 2004). "UK Charts: A month in the top spot for Need for Speed". GamesIndustry.biz . Retrieved 9 November 2021. Attention! The game's physics can "break" on framerate more than 60 FPS. Lucas' Launcher has built-in frame limiter, don't disable "Frame limiter" in settings. If you want to play without Lucas' Launcher - make sure to use one of framerate limit utilities

Install the game (if autorun doesn't work - simply launch the installation from Setup.exe inside the disc)

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Video Game Hits and Misses (Hit: Simpsons Hit & Run)". Bloomberg Businessweek. 25 June 2007. Archived from the original on 29 May 2010 . Retrieved 21 August 2016. By default Lucas' Launcher сomes with settings enabled for comfortable gaming on modern systems. If you want - you can select the settings you need in Settings tab, there's a lot of options. For example, you can enable MSAA (Anti-aliasing) and DirectX 9 renderer for better graphics, or select various gameplay features

a b c d e Torres, Ricardo (5 September 2003). "The Simpsons: Hit and Run Preview". GameSpot . Retrieved 20 August 2016. The main menu, with Homer sleeping and the wasp camera he destroyed. When some time has passed, a random character appears outside the window and says somethingMount the disc image. You will need the utility for mounting disc image files, like WinCDEmu, UltraISO, Alcohol 52%/Alcohol 120% or Daemon Tools Lite Over one million copies of the game were sold as of June 2004, [43] and three million as of July 2007. [44] It had sold 500,000 copies in the United Kingdom by January 2004. [45] The game's PlayStation 2 version received a "Diamond" sales award from the Entertainment and Leisure Software Publishers Association (ELSPA), [46] indicating sales of at least 1 million copies in the United Kingdom. [47] Vivendi Universal Staff (2003). The Simpsons: Hit & Run Instruction Booklet. Vivendi Universal Games. pp.19–21. Code Cowboy (5 October 2003). " The Simpsons Hit & Run - XB - Review". GameZone. Archived from the original on 25 June 2008 . Retrieved 21 August 2016.

a b c d Kinnear, James. " The Simpsons Hit & Run Interview". Gamers Hell. Archived from the original on 15 June 2011 . Retrieved 17 December 2008. Meston, Zach (24 September 2003). "GameSpy: The Simpsons Hit & Run (GCN)". GameSpy . Retrieved 21 August 2016. a b c Leeper, Justin (November 2003). " Simpsons: Hit and Run[sic] (GC)". Game Informer. No.127. p.157. Archived from the original on 23 January 2009 . Retrieved 21 August 2016. McElfish, Carlos (1 October 2003). " The Simpsons Hit & Run - PS2 - Review". GameZone. Archived from the original on 1 May 2009 . Retrieved 21 August 2016.

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a b c Meston, Zach (24 September 2003). "GameSpy: The Simpsons Hit & Run (PS2)". GameSpy . Retrieved 21 August 2016.

The Simpsons Game is an action/platformer video game based on the animated television series The Simpsons and loosely on the film, made for the Nintendo DS, Wii, Xbox 360, PlayStation 2, PlayStation 3 and PlayStation Portable. The game was developed, published, and distributed by Electronic Arts. It was released in North America in October 2007 and worldwide in November 2007. It features an original storyline written by Simpsons writers Tim Long, Matt Selman, and Matt Warburton. In the self-referential plot, the family discovers that they are forced to participate in another The Simpsons video game. Similar to the show, the game pokes fun at popular culture, other video games, and Electronic Arts, its publisher. It is often considered to be the best Simpsons tie-in game and has a cult following, with over 3 million copies sold.

The Simpsons: Hit & Run

ELSPA Sales Awards: Diamond". Entertainment and Leisure Software Publishers Association. Archived from the original on 19 May 2009. Meston, Zach (24 September 2003). "GameSpy: The Simpsons Hit & Run (Xbox)". GameSpy . Retrieved 21 August 2016. Then install Lucas' Simpsons Hit & Run Mod Launcher - copy all files from the archive and put in game directory

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